Slow and choppy zooming in/out of logs

Questions specific to Megalogviewer

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LT401Vette
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Re: Slow and choppy zooming in/out of logs

Post by LT401Vette »

Part of the scaling up is the line thickness...
The graph line is 1 px thick, but at 150% it scales up to 2px. For what ever reason, the api's to draw the line do not like that while at those settings.
Phil Tobin
EFI Analytics, helping to simplify EFI
Next Generation tuning software.
Supporting all MegaSquirt versions and firmwares.
http://www.TunerStudio.com
http://www.efiAnalytics.com/MegaLogViewer/
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LT401Vette
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Re: Slow and choppy zooming in/out of logs

Post by LT401Vette »

I just put put a new version of MLV HD 4.1.09 that should take care of this.
Phil Tobin
EFI Analytics, helping to simplify EFI
Next Generation tuning software.
Supporting all MegaSquirt versions and firmwares.
http://www.TunerStudio.com
http://www.efiAnalytics.com/MegaLogViewer/
Support the firmware running your engine:
http://www.msextra.com/doc/donations.html
lagos
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Re: Slow and choppy zooming in/out of logs

Post by lagos »

Yup that totally fixed it. Thank you.

Are you still going to make opengl a rendering option? I would be interesting to see if there is a performance difference between it and DirectX.
LT401Vette
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Re: Slow and choppy zooming in/out of logs

Post by LT401Vette »

Are you still going to make opengl a rendering option? I would be interesting to see if there is a performance difference between it and DirectX.
Yes, I forgot about it today.

There is one in TS. Some things work better, then on some computers there are rendering issues :?
Phil Tobin
EFI Analytics, helping to simplify EFI
Next Generation tuning software.
Supporting all MegaSquirt versions and firmwares.
http://www.TunerStudio.com
http://www.efiAnalytics.com/MegaLogViewer/
Support the firmware running your engine:
http://www.msextra.com/doc/donations.html
lagos
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Posts: 197
Joined: Sat Jun 02, 2012 8:40 am

Re: Slow and choppy zooming in/out of logs

Post by lagos »

LT401Vette wrote:
Are you still going to make opengl a rendering option? I would be interesting to see if there is a performance difference between it and DirectX.
Yes, I forgot about it today.

There is one in TS. Some things work better, then on some computers there are rendering issues :?

I tried it out in TS. Works well but CPU utilization is much higher, which might mean lower battery life. It would help if there was an fps counter to see any difference in performance.
lagos
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Re: Slow and choppy zooming in/out of logs

Post by lagos »

One more bug to report. Now when you start the log playback, the displayed values blink.
LT401Vette
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Re: Slow and choppy zooming in/out of logs

Post by LT401Vette »

I tried it out in TS. Works well but CPU utilization is much higher, which might mean lower battery life. It would help if there was an fps counter to see any difference in performance.
There is if you edit the TunerStudio.properties file, uncomment the line:

#dashShowFPS=true

by removing the #

dashShowFPS=true
Phil Tobin
EFI Analytics, helping to simplify EFI
Next Generation tuning software.
Supporting all MegaSquirt versions and firmwares.
http://www.TunerStudio.com
http://www.efiAnalytics.com/MegaLogViewer/
Support the firmware running your engine:
http://www.msextra.com/doc/donations.html
lagos
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Posts: 197
Joined: Sat Jun 02, 2012 8:40 am

Re: Slow and choppy zooming in/out of logs

Post by lagos »

Well according to the fps counter openGL does seem to perform better, however the old Linux laptop still seems to smoke the Windows version of the app running on newer hardware. I get 60 fps at 25% core on Linux and about 50 fps at 70% core on Windows. :/

An fps counter would be cool in MLV if that's an easy thing to add.

Also I think the bug we discussed here is in the integrated log viewer in tuner studio as things get a bit choppy in there.
LT401Vette
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Re: Slow and choppy zooming in/out of logs

Post by LT401Vette »

Also I think the bug we discussed here is in the integrated log viewer in tuner studio as things get a bit choppy in there.
It does...
Well according to the fps counter openGL does seem to perform better, however the old Linux laptop still seems to smoke the Windows version of the app running on newer hardware. I get 60 fps at 25% core on Linux and about 50 fps at 70% core on Windows. :/
Don't forget how much more data windows is painting with that dpi depending on what resolution you are set to.. But it does seem windows still doesn't like scaling.
An fps counter would be cool in MLV if that's an easy thing to add.
There is one as above.

The blinking I will get a fix out for that too.
Phil Tobin
EFI Analytics, helping to simplify EFI
Next Generation tuning software.
Supporting all MegaSquirt versions and firmwares.
http://www.TunerStudio.com
http://www.efiAnalytics.com/MegaLogViewer/
Support the firmware running your engine:
http://www.msextra.com/doc/donations.html
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