MS2/extra beta 8 (20070818)
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Well I had to return to MS I because I want to race this weekend and I just don't have enough time to debug my setup, MS II upgrade/testing will have to wait for me.
One odd thing I noticed is the injector PW (as reported by Megatune) was very close to being the same from MS I to MS II but the MS I is set to 4 squirts alt and MS II is set to 2 squirts alt.... that does not seem right.I also had to reduce my MS I VE map by a min of 35 points to get the engine to run and it's still pretty rich, not a big deal but expected my VE map to be close.
Hopefully I will beable to continue MS II testing at a later date to dig into some of the oddities I noticed and see if I can get it to work as well as MS I.
Brad J.
One odd thing I noticed is the injector PW (as reported by Megatune) was very close to being the same from MS I to MS II but the MS I is set to 4 squirts alt and MS II is set to 2 squirts alt.... that does not seem right.I also had to reduce my MS I VE map by a min of 35 points to get the engine to run and it's still pretty rich, not a big deal but expected my VE map to be close.
Hopefully I will beable to continue MS II testing at a later date to dig into some of the oddities I noticed and see if I can get it to work as well as MS I.
Brad J.
Homebuilt twinturbo 68 Chevelle
MS 1, MSNS-Extra, Fuel and Spark.
Full street,3820lbs,10.46@133.66
MS 1, MSNS-Extra, Fuel and Spark.
Full street,3820lbs,10.46@133.66
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This could easily have been an issue of the number of injectors you had configured or just about anything else that changes req_fuel.
I did the same comparison when trying to figure out some of the issues people were having, and the pulse-width given a certain VE is within .5-1 ms of each other from ms1-ms2.
Ken
I did the same comparison when trying to figure out some of the issues people were having, and the pulse-width given a certain VE is within .5-1 ms of each other from ms1-ms2.
Ken
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What I'd like people to do for this different numbers of squirts running richer/leaner problem is the following:
Go back to beta 6, and change the number of squirts, and see if the behavior is the same.
All my testing says that beta 6 and beta 7 are the same..
The only thing I can come up with is that when I made my opening-time changes, I might have messed up somewhere (or I might have fixed a problem that was there previously).
Ken
Go back to beta 6, and change the number of squirts, and see if the behavior is the same.
All my testing says that beta 6 and beta 7 are the same..
The only thing I can come up with is that when I made my opening-time changes, I might have messed up somewhere (or I might have fixed a problem that was there previously).
Ken
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MS2/extra beta 8 (20070818)
Probably redundant information, but with Beta7, 2 squirts simultaneous and 1 squirt simultaneous yeilds the same AFR for me. All betas up to and including Beta 7 worked just fine in this respect. I have not loaded Beta8 as the only change did not affect me.
KeithG
On 8/28/07, muythaibxr wrote:
KeithG
On 8/28/07, muythaibxr wrote:
What I'd like people to do for this different numbers of squirts running richer/leaner problem is the following:
Go back to beta 6, and change the number of squirts, and see if the behavior is the same.
All my testing says that beta 6 and beta 7 are the same..
The only thing I can come up with is that when I made my opening-time changes, I might have messed up somewhere.
Ken
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retune opening times
ok i think i missed some thing, could someone please explain retuning opening times. i have been using default times 1 ms, should i be changing with number of squirts, ie: shorting up time
sean
sean
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The VE table calculations are to .1% units... If you're using multiply MAP, that can magnify pulse-width change caused by MAP fluctuations.GintsK wrote: And what is common problem: VE table calculations. It is too rough for nowadays resolution - without decimal fraction (?) Mainly it become as problem at lower side of VE map. Say at idle. In my case 54 or 55 VE change injection time enough for idle come unstable. It cange injection time on my VW engine from1.674ms to 1.717ms (0.043ms. my inj openning time is 1.1ms so it is 14% of injected fuel ). Yes I flatten map: got 0.015ms fluctuations and more stable idle. But this is only patching.
Gints.
Ken
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Fuel cut seemed to work the way I'd expect, but spark cut is not working with distributor mode (seems to work fine in wheel mode). I'll have to look into why this weekend, but this is a good find!GintsK wrote: Can't get to work rev limiter with spark cut. Fuel and spark works in strange manner - first hits upper and then run without spark or fuel until lower limit and so on.
Thanks.
Ken
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Can those who noticed differences when going between different numbers of squirts (ballistic, a couple others) try this:muythaibxr wrote:What I'd like people to do for this different numbers of squirts running richer/leaner problem is the following:
Go back to beta 6, and change the number of squirts, and see if the behavior is the same.
All my testing says that beta 6 and beta 7 are the same..
The only thing I can come up with is that when I made my opening-time changes, I might have messed up somewhere (or I might have fixed a problem that was there previously).
Ken
change between various numbers of squirts, and instead of adjusting VE to fix any lean/rich problems on idle, only change the opening time.
You should eventually be able to find an opening time that makes it so that you don't need to retune VE.
I did fix what looked to me like a bug in the battery voltage correction that may be causing people to need to reset their opening times. I fixed this long before beta 6 though, so it might be worthwhile to try the other thing I quoted in this message.
Ken
Yes I use MAP multiplication. How can I migrate to no multiplication? Is current VE table is usable? What this feature realy do?muythaibxr wrote:The VE table calculations are to .1% units... If you're using multiply MAP, that can magnify pulse-width change caused by MAP fluctuations.GintsK wrote: And what is common problem: VE table calculations. It is too rough for nowadays resolution - without decimal fraction (?) Mainly it become as problem at lower side of VE map. Say at idle. In my case 54 or 55 VE change injection time enough for idle come unstable. It cange injection time on my VW engine from1.674ms to 1.717ms (0.043ms. my inj openning time is 1.1ms so it is 14% of injected fuel ). Yes I flatten map: got 0.015ms fluctuations and more stable idle. But this is only patching.
Gints.
Ken
Some of my instalations:
VW TBI, VW 16V 60-2,
BMW M50 COPs 60-2, BMW M20 and M50 ITBs as Alpha-N, BMW M20 turbo Wasted spark
Opel 20XE Wasted Alpha-N with ITBs
Audi 10VT Audi20V
MR2 3S-GE.............
and over 100 tuned
VW TBI, VW 16V 60-2,
BMW M50 COPs 60-2, BMW M20 and M50 ITBs as Alpha-N, BMW M20 turbo Wasted spark
Opel 20XE Wasted Alpha-N with ITBs
Audi 10VT Audi20V
MR2 3S-GE.............
and over 100 tuned
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Multiply MAP just multiplies the current MAP into the final fuel calc... which is good on boost, as you don't have to have your VE numbers as large, but is bad for resolution.
Turning it off will require you to retune pretty much the whole table, but will give you finer resolution, since MAP change no longer causes pulse-width changes on its own (without VE changing).
Ken
Turning it off will require you to retune pretty much the whole table, but will give you finer resolution, since MAP change no longer causes pulse-width changes on its own (without VE changing).
Ken
Engine running with no firing from high limit rpm to low limit rpm I found on 60-2 trigger wheel equipped car. It is with Fuel&Spark cut limiter. Much smoother algorithm would be start some rare cutting at lower rpms and then maximize cuttings during rpms increase to upper limit.muythaibxr wrote:Fuel cut seemed to work the way I'd expect, but spark cut is not working with distributor mode (seems to work fine in wheel mode). I'll have to look into why this weekend, but this is a good find!GintsK wrote: Can't get to work rev limiter with spark cut. Fuel and spark works in strange manner - first hits upper and then run without spark or fuel until lower limit and so on.
Thanks.
Ken
Gints
Some of my instalations:
VW TBI, VW 16V 60-2,
BMW M50 COPs 60-2, BMW M20 and M50 ITBs as Alpha-N, BMW M20 turbo Wasted spark
Opel 20XE Wasted Alpha-N with ITBs
Audi 10VT Audi20V
MR2 3S-GE.............
and over 100 tuned
VW TBI, VW 16V 60-2,
BMW M50 COPs 60-2, BMW M20 and M50 ITBs as Alpha-N, BMW M20 turbo Wasted spark
Opel 20XE Wasted Alpha-N with ITBs
Audi 10VT Audi20V
MR2 3S-GE.............
and over 100 tuned
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This is the way it is written in MS2.GintsK wrote: Can't get to work rev limiter with spark cut. Fuel and spark works in strange manner - first hits upper and then run without spark or fuel until lower limit and so on.
We could get rid of that and use the single setpoint like in MS1 I suppose.
We had thought of that - an adaptive cut would be really nice, although a crude interpolated method could be developed I guess.Much smoother algorithm would be start some rare cutting at lower rpms and then maximize cuttings during rpms increase to upper limit.
Gints
James
I can repair or upgrade Megasquirts in UK. http://www.jamesmurrayengineering.co.uk
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MSEXTRA documentation at: http://www.msextra.com/doc/index.html
New users, please read the "Forum Help Page".
My Success story: http://www.msextra.com/forums/viewtopic ... 04&t=34277
MSEXTRA documentation at: http://www.msextra.com/doc/index.html
New users, please read the "Forum Help Page".
Is it same multiplication as MS1-E do?muythaibxr wrote:Multiply MAP just multiplies the current MAP into the final fuel calc... which is good on boost, as you don't have to have your VE numbers as large, but is bad for resolution.
Turning it off will require you to retune pretty much the whole table, but will give you finer resolution, since MAP change no longer causes pulse-width changes on its own (without VE changing).
Ken
PW = REQ_FUEL * VE * MAP * E + accel + Injector_open_time
What with boosted car? Can I switch multiplication off too?
Some of my instalations:
VW TBI, VW 16V 60-2,
BMW M50 COPs 60-2, BMW M20 and M50 ITBs as Alpha-N, BMW M20 turbo Wasted spark
Opel 20XE Wasted Alpha-N with ITBs
Audi 10VT Audi20V
MR2 3S-GE.............
and over 100 tuned
VW TBI, VW 16V 60-2,
BMW M50 COPs 60-2, BMW M20 and M50 ITBs as Alpha-N, BMW M20 turbo Wasted spark
Opel 20XE Wasted Alpha-N with ITBs
Audi 10VT Audi20V
MR2 3S-GE.............
and over 100 tuned
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the rev cut should have hysteresis in it. i thought that at the lower rpm it retarded spark (if setup that way) then at the higher rpm it cut it, and didnt stop cutting it until the lower rpm again?
if thats the case, thats pretty much ideal.you can always set the two rpms close together such that the engine just hits a wall.
maybe it would be nicer if the hard hysteresis and the difference between soft cut and hard cut were different numbers seperately configurable?
just thinking out loud.
fred.
if thats the case, thats pretty much ideal.you can always set the two rpms close together such that the engine just hits a wall.
maybe it would be nicer if the hard hysteresis and the difference between soft cut and hard cut were different numbers seperately configurable?
just thinking out loud.
fred.
ms2,v3,cop,innovate,mazda fe3/fe-dohc 2l 4cyl with stock 10:1 pistons,4 stock coils,4 stock ignitors,rx7 550cc injectors maxed@6600rpm&17psi,custom everything,holset he351cw turbo,44mm ext gate,nis gtr bovs,nis gtr intercooler,70mm lexus throttle,chinese fpr,10may v2 ms2e alpha code
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